AI Insights · Timothy · October 2021
Top 5 Cooking Games on iOS in Oman for Q3 2021
Discover the performance trends of the top 5 cooking games on iOS in Oman during Q3 2021, including downloads, revenue, and active users.
In Q3 2021, the top 5 cooking games on the iOS platform in Oman exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s an overview of how each app fared during this period, based on data from Sensor Tower.
Cooking Diary® Restaurant Game
Throughout the quarter, weekly revenue for Cooking Diary® Restaurant Game saw fluctuations, peaking at $382 in mid-July before experiencing a decline to $91 by the end of September. Weekly downloads were inconsistent, with noticeable peaks in the weeks of July 19 (31 downloads) and September 20 (61 downloads). Active users showed a slight decline from 698 at the start of the quarter to 523 by the end.
Cooking Fever: Restaurant Game
Cooking Fever: Restaurant Game experienced a steady increase in weekly revenue, reaching a high of $380 in the week of September 20. Downloads were robust, peaking at 369 in mid-September. Active users increased from 1.4K in late June to a high of 2K in mid-September, demonstrating strong engagement.
Delicious World - Cooking Game
Delicious World - Cooking Game had a quieter quarter compared to its counterparts. Weekly revenue reached its highest at $208 at the beginning of the quarter but dropped significantly afterwards. Downloads were minimal, with only a few weeks showing any activity. Active users were sparse, peaking at 20 in mid-July.
My Cafe — Restaurant Game
My Cafe — Restaurant Game saw a gradual increase in weekly revenue, peaking at $118 in mid-September. Downloads displayed a similar trend, peaking at 455 in mid-July before declining towards the end of the quarter. Active users decreased from 1.2K in early July to 624 by the end of September.
Cooking Madness-Kitchen Frenzy
Cooking Madness-Kitchen Frenzy experienced a significant spike in weekly downloads, reaching 305 in mid-September. Revenue peaked at $350 in early August but showed a downward trend thereafter. Active users increased steadily from 281 at the beginning of the quarter to a high of 664 in mid-September before dropping to 465 by the end of September.
For more detailed insights into these trends and other app performance metrics, visit Sensor Tower.